The New Deal.

I'm changing the road map somewhat.

Chat will no longer be part of 0.1.0 as it will be in the next release.

I may still have that release and 0.1.0 out before I go back to school but really we are talking about two milestones which should really be in different releases. Plus I don't want to wait that long to make a release.

So the new road map is a follows.

0.1.0
Movement(Player can move around and see other players.)
Authentication(Player can login although credentials will not be validated.)
Character Creation(Actually make character creation work.)
0.2.0
Chat(Players can chat using world chat, broadcast, and whisper.)
0.3.0
Voice Chat(Players can talk to other players on the same map.)
0.4.0
Map Change(Players can actually move between maps.)
0.5.0
Party(Players can form parties and use party chat.)
0.6.0
Guilds(Players can form guilds and use guild chat.)
0.7.0
NPC(Players can see and talk to NPC.)
0.8.0
Quest(Players can pickup and complete quests from NPCs.)
0.9.0
Monster(Monsters will spawn and can be attacked.)
0.10.0
Skills(Some basic skills will be implemented also skills will level.)
0.11.0
Stats(Stats will level when stimulated.)
0.12.0
Clan(Players will have primary & secondary clan which effect combat.)
0.13.0
Real Authentication(This means actually checking password against database.)
0.14.0
Load Maps(Load maps from database. This includes the stuff on them.)
0.15.0
Load/Save Character (So now it won't go to the bit bucket when you logout.)
0.16.0
Items(Add a few basic items including a sword of some sort.)
0.17.0
Real Monster AI (Make them able to attack back and do it well.)
0.18.0
Encounter Molding (Make spawn's more form fit to the players in the area.)
0.19.0
Create Setting GUI(Will spit out client.cfg)
0.20.0
Finish Patcher GUI(Will actually patch.)
0.21.0
Release Candidate(enough said.)
1.0.0
First Release(aka party time.)

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