VK9 - Getting Close
I haven't posted in awhile so I thought I should provide a quick update. I'm to the point where the geometry for the 3rd milestone loads and is passed to the render pipeline. I've also gotten the texture to load through the d3d9x method in the sample. Due to some quirks with how the reference counting works it's taken me longer than expected to get to this point but I am at the stage where I can start coding the pieces needed to pass the textures into the shader. The image below is what the output currently looks like.