VK9 - Milestone6 Completed

VK9 has reached it's 6th milestone today. On the surface this seemed like a simple enough milestone but it required handling multiple UBO per renderpass and some other elements that required some new supporting features to be added to the project. In addition there were some minor bugs which were discovered and patched while working toward this milestone. A binary release for the milestone is available on github and as always the code is committed and available for those who are interested.


  1. Have you seen 'VkHLF'? - a high level abstraction library on top of Vulkan.
    Maybe it could help you

  2. I have not, I'll take a look. I have to be careful about adding too much abstraction though because I'm trying to minimize CPU bottlenecks. Thanks for the tip.


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