VK9 - Milestone16 Completed

VK9 has reached it's 14th,15th, and 16th milestones. Reaching these milestones required further work on alpha blending and lighting support for fixed function. In addition this release switched to the glslc shader compiler from Google. The primary reason for the switch is the addition of #include support in shaders. This will allow some shader code for fixed function to be deduplicated.

Comments

  1. You are Awesome ! Is there any way to support you monetarily ? (Like Patreon ...)

    ReplyDelete
    Replies
    1. I am working on a patreon page. I'll post when I launch it.

      Delete
    2. I just launched the Patreon page. I'll be creating an official announcement post here in a few minutes.
      https://www.patreon.com/disks86

      Delete

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